Fun Side Project

Started to work with OpenCL and managed to achieve the infamous 1 million particles in realtime, framerates are around 120 fps but fall when you add more complexity to the particles, collisions etc…

Got inspired by Memo Atken‘s Gold Dust.

Little fun project made in C++ and OpenGL with the wonderful:, OpenCV, OfxSimpleGUIToo, and many others…

Stitched together and given life in not too much time and produces a consistent 40fps, with 2^15 particles, sized smallish, on a fairly top shelf one GPU system from two years ago.

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