aMotion Toolkit Video Recording Preview

Developing a cross platform motion texture engine in Java for creating affective motion textures with a node based, data flow UI.

Using the Xuggle library for recording H264 video at a seemless 60fps.

Using LWJGL for OpenGL and OpenCL.

Using Jetty to create HTML5 UI that uses WebSockets so the application can be controlled through the web by phones and other devices collaboratively.

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