Above are some demos of my Living Painting application. The application can paint still images, video, and video from Kinect with background subtraction.
Multiple layers can be created to achieve complex visual results. Blending painted users with painted stills and video in real time. Sound reactive brushes are also available, size and movement being controlled by audio levels.
The application uses Cinder an opensource C++ library, OpenGL, and some advanced programming to achieve over 100,000 brushes with multiple source layers in real time.
Features:
Infinite surfaces to paint (stills/video)
Infinite brush layers
Kinect video source
Audio analysis and reaction
over 100,000 brushes real-time @ 30fps!
(tested on core i7 with 460M NVidia, could be better…)
The goal of the application is to provide real-time creation of and immersion in famous art styles: impressionism, cubism, abstract.
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Living Painting Demos
You are the painting.
Above are some demos of my Living Painting application. The application can paint still images, video, and video from Kinect with background subtraction.
Multiple layers can be created to achieve complex visual results. Blending painted users with painted stills and video in real time. Sound reactive brushes are also available, size and movement being controlled by audio levels.
The application uses Cinder an opensource C++ library, OpenGL, and some advanced programming to achieve over 100,000 brushes with multiple source layers in real time.
Features:
(tested on core i7 with 460M NVidia, could be better…)
The goal of the application is to provide real-time creation of and immersion in famous art styles: impressionism, cubism, abstract.