Tag Archives: C++

Fun Side Project

Update: Started to work with OpenCL and managed to achieve the infamous 1 million particles in realtime, framerates are around 120 fps but fall when you add more complexity to the particles, collisions etc… Previously: Got inspired by Memo Atken‘s Gold Dust. Little fun project made in C++ and OpenGL with the wonderful: OpenFrameworks.cc, OpenCV, […]

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Making Shiny Things

Working with my group in visual arts on a project I developed a program in Open Frameworks to light up 6 LEDs, plugged into an Arduino, based on the audio input signal. In the video: the software shot will show you a simulation of the six LEDs as lights across the top of the screen, […]

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OpenFrameworks

A great time of mine was when I decided not to work for a month and make a particle and music visualizer engine. The amazing OpenFrameworks.cc allowed me to build a very robust, flexible, and powerful engine, and to focus on what I really wanted to achieve, without getting bogged down by hardware details etc. […]

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